I hope you find this book useful as you start writing your dream 3D game. The best thing to do is try to write your own code from the text, instead of copying it from the examples. You will learn much more that way. If you are frustrated at first, just keep trying; it will come to you. Even the big names in the 3D game industry didn’t get it right the first time. Remember, the most important element of game development is to have fun! Enjoy the book.
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