{"id":99,"date":"2013-11-08T15:46:23","date_gmt":"2013-11-08T15:46:23","guid":{"rendered":"\/\/3dbym.ru\/2013\/11\/common-3d-model-formflts\/"},"modified":"2013-11-08T15:46:23","modified_gmt":"2013-11-08T15:46:23","slug":"common-3d-model-formflts","status":"publish","type":"post","link":"https:\/\/3dbym.ru\/2013\/11\/common-3d-model-formflts\/","title":{"rendered":"CommoN 3D Model FormflTS"},"content":{"rendered":"

<\/p>\n\n\n
\n<\/td>\n<\/tr>\n<\/table>\n

<\/p>\n\n\n
\n

N<\/p>\n<\/td>\n<\/tr>\n<\/table>\n

ot sure what a particular model is used for? This handy chart lists some of the more common formats and which application, game, or editor they come from.<\/p>\n

Table A-1 Common 3D Model Formats<\/a><\/p>\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
\n

Extension<\/p>\n<\/td>\n

\n

Editor\/Uses<\/p>\n<\/td>\n

\n

Links<\/p>\n<\/td>\n<\/tr>\n

\n

3DMF<\/p>\n<\/td>\n

\n

3D Meta File, QuickDraw3D<\/p>\n<\/td>\n

\n

http:\/\/www. apple. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

3DO<\/p>\n<\/td>\n

\n

Jedi Knight<\/p>\n<\/td>\n

\n

http:\/\/www. lucasarts. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

3DS<\/p>\n<\/td>\n

\n

3D Studio Max: Binary-based format<\/p>\n<\/td>\n

\n

http:\/\/www. discreet. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

ACT<\/p>\n<\/td>\n

\n

Genesis 3D Engine<\/p>\n<\/td>\n

\n

http:\/\/www. genesis3D. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

ASE<\/p>\n<\/td>\n

\n

3D Studio Max: Essentially a text — based version of 3ds<\/p>\n<\/td>\n

\n

http:\/\/www. discreet. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

ASC<\/p>\n<\/td>\n

\n

3D Studio Max: Simple ASCII-based format containing only a minimum of data<\/p>\n<\/td>\n

\n

http:\/\/www. discreet. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

B3D<\/p>\n<\/td>\n

\n

Bryce 3D<\/p>\n<\/td>\n

\n

http:\/\/www. corel. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

BDF<\/p>\n<\/td>\n

\n

Okino<\/p>\n<\/td>\n

\n

http:\/\/www. okino. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

BLEND<\/p>\n<\/td>\n

\n

Blender<\/p>\n<\/td>\n

\n

http:\/\/www. blender. nl<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

CAR<\/p>\n<\/td>\n

\n

Carrara<\/p>\n<\/td>\n

\n

http:\/\/www. eovia. com\/carrara<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

COB<\/p>\n<\/td>\n

\n

Calgari TrueSpace<\/p>\n<\/td>\n

\n

http:\/\/www. calgari. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

DMO<\/p>\n<\/td>\n

\n

Duke Nukem 3D<\/p>\n<\/td>\n

\n

http:\/\/www.3drealms. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

DXF<\/p>\n<\/td>\n

\n

Autodesk Autocad<\/p>\n<\/td>\n

\n

http:\/\/www. autodesk. com<\/a><\/p>\n<\/td>\n<\/tr>\n<\/table>\n\n\n
\n

\"CommoN<\/p>\n<\/td>\n<\/tr>\n<\/table>\n

<\/p>\n

Table A-1 Common 3D Model Formats (continued)<\/a><\/p>\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
\n

Extension<\/p>\n<\/td>\n

\n

Editor\/Uses<\/p>\n<\/td>\n

\n

Links<\/p>\n<\/td>\n<\/tr>\n

\n

HRC<\/p>\n<\/td>\n

\n

SoftImage 3D<\/p>\n<\/td>\n

\n

http:\/\/www. softimage. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

INC<\/p>\n<\/td>\n

\n

POV-Ray<\/p>\n<\/td>\n

\n

http:\/\/www. povray. org<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

KF2<\/p>\n<\/td>\n

\n

Max Payne animations and poses<\/p>\n<\/td>\n

\n

http:\/\/www. maxpayne. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

KFS<\/p>\n<\/td>\n

\n

Max Payne mesh and material information<\/p>\n<\/td>\n

\n

http:\/\/www. maxpayne. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

LWLO<\/p>\n<\/td>\n

\n

Lightwave layered file object<\/p>\n<\/td>\n

\n

http:\/\/www. newtek. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

LWO<\/p>\n<\/td>\n

\n

Lightwave object file<\/p>\n<\/td>\n

\n

http:\/\/www. newtek. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

LWS<\/p>\n<\/td>\n

\n

Lightwave scene file<\/p>\n<\/td>\n

\n

http:\/\/www. newtek. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

MA<\/p>\n<\/td>\n

\n

Maya ASCII-based format<\/p>\n<\/td>\n

\n

http:\/\/www. aliaswavefront. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

MB<\/p>\n<\/td>\n

\n

Maya<\/p>\n<\/td>\n

\n

http:\/\/www. aliaswavefront. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

MAX<\/p>\n<\/td>\n

\n

3D Studio Max<\/p>\n<\/td>\n

\n

http:\/\/www. discreet. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

MD2<\/p>\n<\/td>\n

\n

id Software’s Quake II<\/p>\n<\/td>\n

\n

http:\/\/www. idsoftware. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

MD3<\/p>\n<\/td>\n

\n

id Software’s Quake III<\/p>\n<\/td>\n

\n

http:\/\/www. idsoftware. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

MDL<\/p>\n<\/td>\n

\n

id Software’s Quake<\/p>\n<\/td>\n

\n

http:\/\/www. idsoftware. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

MDL<\/p>\n<\/td>\n

\n

Valve’s Half-Life<\/p>\n<\/td>\n

\n

http:\/\/www. valvesoftware. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

MDL<\/p>\n<\/td>\n

\n

Serious Sam<\/p>\n<\/td>\n

\n

http:\/\/www. croteam. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

MS3D<\/p>\n<\/td>\n

\n

Milkshape 3D format<\/p>\n<\/td>\n

\n

http:\/\/www. swissquake<\/a>.<\/p>\n

ch\/chumbalum-soft<\/p>\n<\/td>\n<\/tr>\n

\n

OBJ<\/p>\n<\/td>\n

\n

Alias|Wavefront<\/p>\n<\/td>\n

\n

http:\/\/www. aliaswavefront. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

PSK<\/p>\n<\/td>\n

\n

Unreal\/Unreal Tournament Mes<\/p>\n<\/td>\n

\n

http:\/\/www. unrealtournament. com\/<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

PZ3<\/p>\n<\/td>\n

\n

Poser<\/p>\n<\/td>\n

\n

http:\/\/www. curioslabs. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

RAW<\/p>\n<\/td>\n

\n

Raw Triangles<\/p>\n<\/td>\n

\n

(None)<\/p>\n<\/td>\n<\/tr>\n<\/table>\n

<\/p>\n\n\n
\n

Jv~^a<\/p>\n<\/td>\n<\/tr>\n<\/table>\n

<\/p>\n

Table A-1 Common 3D Model Formats (continued)<\/a><\/p>\n\n\n\n\n\n\n\n\n\n\n\n\n
\n

Extension<\/p>\n<\/td>\n

\n

Editor\/Uses<\/p>\n<\/td>\n

\n

Links<\/p>\n<\/td>\n<\/tr>\n

\n

RDS<\/p>\n<\/td>\n

\n

Ray Dream Studio<\/p>\n<\/td>\n

\n

http:\/\/www. metacreations<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

RIB<\/p>\n<\/td>\n

\n

Renderman File<\/p>\n<\/td>\n

\n

http:\/\/www. renderman. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

SCN<\/p>\n<\/td>\n

\n

Calgari TrueSpace<\/p>\n<\/td>\n

\n

http:\/\/www. calgari. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

SKD<\/p>\n<\/td>\n

\n

Max Payne skin data file<\/p>\n<\/td>\n

\n

http:\/\/www. croteam. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

SKN<\/p>\n<\/td>\n

\n

The Sims<\/p>\n<\/td>\n

\n

http:\/\/thesims. ea. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

SLP<\/p>\n<\/td>\n

\n

Pro\/Engineer<\/p>\n<\/td>\n

\n

http:\/\/www. ptc. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

STL<\/p>\n<\/td>\n

\n

Stereo-Lithography<\/p>\n

Format<\/p>\n<\/td>\n

\n

http:\/\/www. sdsc. edu\/tmf\/<\/a><\/p>\n

Stl-specs\/stl. html<\/p>\n<\/td>\n<\/tr>\n

\n

VRML<\/p>\n<\/td>\n

\n

Virtual Reality Modeling Language<\/p>\n<\/td>\n

\n

http:\/\/www. web3d. org<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

X<\/p>\n<\/td>\n

\n

Microsoft’s Direct X format<\/p>\n<\/td>\n

\n

http:\/\/www. microsoft. com<\/a><\/p>\n<\/td>\n<\/tr>\n

\n

XGL<\/p>\n<\/td>\n

\n

Various CAD Programs<\/p>\n<\/td>\n

\n

http:\/\/www. xglspec. com<\/a><\/p>\n<\/td>\n<\/tr>\n<\/table>\n

<\/p>\n","protected":false},"excerpt":{"rendered":"

N ot sure what a particular model is used for? This handy chart lists some of the more common formats and which application, game, or editor they come from. Table A-1 Common 3D Model Formats Extension Editor\/Uses Links 3DMF 3D Meta File, QuickDraw3D http:\/\/www. apple. com 3DO Jedi Knight http:\/\/www. lucasarts. com 3DS 3D Studio […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[7],"tags":[],"_links":{"self":[{"href":"https:\/\/3dbym.ru\/wp-json\/wp\/v2\/posts\/99"}],"collection":[{"href":"https:\/\/3dbym.ru\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/3dbym.ru\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/3dbym.ru\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/3dbym.ru\/wp-json\/wp\/v2\/comments?post=99"}],"version-history":[{"count":0,"href":"https:\/\/3dbym.ru\/wp-json\/wp\/v2\/posts\/99\/revisions"}],"wp:attachment":[{"href":"https:\/\/3dbym.ru\/wp-json\/wp\/v2\/media?parent=99"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/3dbym.ru\/wp-json\/wp\/v2\/categories?post=99"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/3dbym.ru\/wp-json\/wp\/v2\/tags?post=99"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}