N |
ot sure what a particular model is used for? This handy chart lists some of the more common formats and which application, game, or editor they come from.
Table A-1 Common 3D Model Formats
Extension |
Editor/Uses |
Links |
3DMF |
3D Meta File, QuickDraw3D |
|
3DO |
Jedi Knight |
|
3DS |
3D Studio Max: Binary-based format |
|
ACT |
Genesis 3D Engine |
|
ASE |
3D Studio Max: Essentially a text — based version of 3ds |
|
ASC |
3D Studio Max: Simple ASCII-based format containing only a minimum of data |
|
B3D |
Bryce 3D |
|
BDF |
Okino |
|
BLEND |
Blender |
|
CAR |
Carrara |
|
COB |
Calgari TrueSpace |
|
DMO |
Duke Nukem 3D |
|
DXF |
Autodesk Autocad |
Table A-1 Common 3D Model Formats (continued)
Extension |
Editor/Uses |
Links |
HRC |
SoftImage 3D |
|
INC |
POV-Ray |
|
KF2 |
Max Payne animations and poses |
|
KFS |
Max Payne mesh and material information |
|
LWLO |
Lightwave layered file object |
|
LWO |
Lightwave object file |
|
LWS |
Lightwave scene file |
|
MA |
Maya ASCII-based format |
|
MB |
Maya |
|
MAX |
3D Studio Max |
|
MD2 |
id Software’s Quake II |
|
MD3 |
id Software’s Quake III |
|
MDL |
id Software’s Quake |
|
MDL |
Valve’s Half-Life |
|
MDL |
Serious Sam |
|
MS3D |
Milkshape 3D format |
ch/chumbalum-soft |
OBJ |
Alias|Wavefront |
|
PSK |
Unreal/Unreal Tournament Mes |
|
PZ3 |
Poser |
|
RAW |
Raw Triangles |
(None) |
Jv~^a |
Table A-1 Common 3D Model Formats (continued)
Extension |
Editor/Uses |
Links |
RDS |
Ray Dream Studio |
|
RIB |
Renderman File |
|
SCN |
Calgari TrueSpace |
|
SKD |
Max Payne skin data file |
|
SKN |
The Sims |
|
SLP |
Pro/Engineer |
|
STL |
Stereo-Lithography Format |
Stl-specs/stl. html |
VRML |
Virtual Reality Modeling Language |
|
X |
Microsoft’s Direct X format |
|
XGL |
Various CAD Programs |